
Umineko anime ryu series#
That would probably draws a bigger suspense than the supposed appearance of Beatrice which I, if not for the prior knowledge for the series of deaths, would not necessary link to the horror itself.ģ) the relation between the members are not described clear enough. Personally reckon it would have a greater impact if they finish with the Epitaph and concentrate with the killing sequences. The anime is my encounter with Umineko barring the game OP found on youtube.ġ) not necessarily like the remixed version of the OP, mistakenly thought the ED was done by SH (which i loved) because of Jimang as vocal.Ģ) Thought the ending for the first episode was a bit flat. My experience with Ryukishi07's works are the higurashi anime, higurashi manga and the first chapater of higurashi. If people can make amazing Opening sequences with still images, then an animation studio should be able to make an awesome OP with animated pictures OR still images. Look at 11eyes for example, that has a beautiful OP and the pictures don't have to be animated to make it better. Still images aren't horrible, but I feel that the OP could be a lot better. I also think that the game OP is better than it in terms of what is shown and the pace. At least Ryuukishi07 went through the trouble of drawing his own characters, and like somebody else said, they have a certain charm to them. It's not fair to compare the two, one was done by an animation studio, and the second was done by an amateur artist.

I was arguing with people comparing the Openings and saying that the game's opening lacks animation and has "lazy" looking graphics. If they resorted to VN techniques then, the word "lazy" or thoughts of low budget could be applied imo. It's just that an animation studio is expected to have movement and "wow" the audience with the OP and ED. It's not saying that the game OP had lazy animation. That OP has movement including when there is a 360 degree pan shot around Vincent.Įven comparing Clannad's game OP to anime OP showed that more movement was done. The characters basically don't move and the camera is panning around them. It would for an animation title but not for a VN title. Otherwise he could have just paid somebody else to draw the sprites or something. So even having this many sprites and pictures (that he probably had to travel for) shows that he was in no way lazy. Nor would I say that the art is lazy, Ryuu said that he doesn't have much ability when it comes to art. Relying on still images and sprites doesn't necessarily make a bad OP either. It didn't have bad animation, it was basically using still sprites. Also Kinzo's voice is pretty nice too, and I think it suits him well :P. Don't think Jessica's voice should have a higher pitch, she's 18, so I guess her voice is okay like that. But thankfully Higu is one of the few anime out there with a pretty good english dub, at least in my opinion.Īlso I like Shion's laughter more in the english version. I know you won't agree, but it usually is like this: if you've seen the anime in japanese, then the english dub sounds terrible to you (and in most cases it is terrible too). There are some parts where the english voice acting is superior to the original japanese one, parts where the english cast does a great job portraying the characters emotions through speech.

Well, as being one of the few supporters of the english Higu dub, I can tell you that it isn't so bad. But they were good, and went well with the animation whenever a character was angry or sad (unlike the English version of Higurashi.*shudders*). My favorite voices would have to be Rosa's and Maria's they were just how I imagined them. Battler's is a little deeper than I imagined, and Jessica's should be a little higher. I kinda wish that some of Higurashi's voice actors weren't shared with Umineko, because now I can't stop thinking of Miyo from Higurashi everytime I hear Eva's voice. Voice Acting: All the voices were pretty good (except Kinzo's, it sounds weird).
